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2:474 Giant Deer by Catprog & Cubist
…you see it! It's as big as a horse; you powerdive down upon it, pleased at how easily your anthropomorphic form slips between trees. You catch its neck in your jaws and hands, and strain your wings to pull up, but it's too heavy! You feel a short, sharp shock rattle up through your

2:473 Re Casting by Catprog & Cubist
You growl in annoyance before you re-cast the anthropomorphising spell from Alterations Animalian. Fortunately, it doesn't tax your energy as heavily as it had the first time; only as much as running a kilometre, maybe just a half-mile. You are quite hungry, though... and the thought of hunt

2:472 Theories by Catprog & Cubist
"So what could be causing this?" you think and try and come up with a list of possibilities and a way of testing them. If it's carbon dioxide, you're doomed to remain clueless; this world doesn't even know about the stuff, let alone keep track of it. Natural causes, well

2:471 Warming! by Catprog & Cubist
It seems like a lot of coastal areas have been flooded. Recalling the global warming from your own world, you go looking for temperature records; that data should be in the history section, too. Pausing only to ask yourself if this world has ice caps like your home did, you scan the history stacks

2:470 Library by Catprog & Cubist
"Voice, I want to learn more about that flooding which drowned that village," you say to the air.

 

"History," the voice replies. "Twelve steps forward. Turn left. Second cabinet. Turn right. 85 steps. Turn right."

 

You follow the voice's di

2:469 Compare the views by Catprog & Cubist
You pad downstairs on your two feline feet. And sure enough, when you compare the two ocean views, the shadows are at significantly different angles! There must be a portal somewhere between the ocean views! Now, why would the wizard who built this tower have gone to the trouble of setting that up?

2:468 Anthro Time by Catprog & Cubist
Still, an hour in a humanoid form is better then no time at all. And you can always re-cast the spell as you feel like it.

 

You cast the spell and your forelegs disappear; your human and lioness torsos retract into one another, leaving you with only one torso, of more or less human s

2:467 More Spells by Catprog & Cubist
You look over your body. Well if that spell couldn't return you to human, then you don't have much of a chance of finding a spell to make you human, by Bast.

 

"By Bast"? Since when... ah. The sphinx instincts, no doubt. Tabling that thought (and by Bast, it feels go

2:466 Distrability by Catprog & Cubist
Damnit! What's with the scatterbrain bit? You take a deep breath, close your eyes, and return to something like a calm state. Clearly, you're still feeling the after-effects of having eaten that blue deer. At this point, it looks like those after-effects aren't going to stop until

2:465 More Books. by Catprog & Cubist
Apparently, sphinxes are very curious beasts indeed... you're going to have to make sure you don't lose track of your purpose while scouring these stacks of books. Speaking of which, it's about time you got back in the library! Hooves and talons tapping as you move, you return to

2:464 Just remove it by Catprog & Cubist
You stare at the unnatural limb for several long moments... and then you decide it doesn't matter. As long as the damn thing can pull the damn necklace off of you, you don't care. Fortunately, you can and do get a good, solid grip on the necklace, after which you pull it off over your

2:463 Casting by Catprog & Cubist
You go up; once inside this spell-testing chamber, you extract the Spelle By Whych A Familliare Maye Open a Potion Bottel from your saddlebags, then find a stand to put it on, and you begin reading. The archaic language is strange, even with the new knowledge you acquired when you put your sphi

2:462 Got the book by Catprog & Cubist
It's the work of a moment for your talons to extract the book from its shelf... now you need to figure out how to carry your prizes. With one book in each foreleg... And then, smiling at your silliness, you recall your saddlebags; you deposit your books in them, and that's that.

&nbs



2:461 A Spelle By Whych A Familliare Maye Open a Potion Bottel by Catprog & Cubist
Well, 'most' isn't 'all', so you scan the few titles that you can understand --- aha! A Spelle By Whych A Familliare Maye Open a Potion Bottel! That spell must give its target hands, so...

 

Hold it.

 

"Voice?" you ask. "Have I reached

2:460 In the Libary by Catprog & Cubist
You smile and your sphinx instincts also agree with you. Perhaps there is something here that could turn you human. Hey you'll settle for what you were when you set off. Now, how would I organise my library if I were a wizard? you ask yourself as you enter the chamber, the clicking of your

2:458 Oops by Catprog & Cubist
Sphinxes being part-cat, it's hardly unexpected that curiosity spurs you to pad on over to examine the odd milking machine more closely. But the moment you step into its cell, it activates! The hoses reach for your belly, where your udder would be if you were a cow, and you flap away. Of ca

2:459 Back on the ground? by Catprog & Cubist
You pad on out and back to the stairs and start going up hoping for better luck on the next level. This level does not have a door just the outside walls and a large window to an ocean. Funny; you don't recall seeing an ocean when you were outside. Turning around you see the door outside a

1:726 Well, what did you expect? by Chrysalis
You decide to take the path marked "lizard," for no particular reason except that it's sunnier than the others. It's a pretty path. You admire the tall jungle trees, listen to the cries of the birds, and wonder what, exactly, the sign meant. You don't see any lizards here. Y

2:457 A secret room? by Catprog & Cubist
You rise with the Sun, and get started on the search you tabled last night; your belly is still comfortably full from your last meal, so no need for breakfast. You start tapping the walls and are shocked when you hear a hollow sound you could swear was an outside wall. After a few seconds'

2:456 Escaped by Catprog & Cubist
"Of course you still have to get out of the room" you think as you look at the firmly shut door. "Clever" you think "Trap anyone in here and then only he would be able to turn them back"

 

There's a knob on the door; you place your forepaws around it,