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Reality Hopping star star star emptystar emptystar


In this story you can hop between realities following these rules:

 

No more then

 

These measurements are based on your home reality.

 

Your home reality is the one where you start your journey from.

 

When you hop to another reality you switch your mind with anybody who is there already.

 

If you hop to a different reality then your home reality from another reality then:

 

Reality 3 contains you.
Reality 2 contains the person from reality 3
Your home reality contains the person from reality 2

 

If someone dies then the person whose reality he/she home reality changes to that of the person who died. (Using the example above , if the person in your home reality dies your home reality becomes reality 2. If the person in reality 2 dies then the home reality of the person from reality 2 becomes
3.)



Written by Catprog on 22 August 2004

Alterntive Scenarios from Other Stories emptystar emptystar emptystar emptystar emptystar


This is for characters from the other stories in other scenarios.



Written by catprog on 21 February 2016

Yourself emptystar emptystar emptystar emptystar emptystar


Yourself in an another setting.



Written by - on 13 September 2023

World of Change emptystar emptystar emptystar emptystar emptystar


An exciting new theme park called “World of Change” has opened near you, promising a “life-changing experience”. Initial reviews have been through the roof... and best of all, admission is super-cheap! You decide to go there and see what all the fuss is about. You arrive at the park close to its opening, planning to spend a full day there if possible. Crowds of people fill the entrance and mill about, but the sheer size of the place gives plenty of room to move about and explore. There are 4 lands to explore: Pharaoh Land, an egypt-inspired area with a massive walk-through pyramid-themed funhouse; Mystic Waters, an ocean-themed waterpark; Hidden Mountain, a Japanese-inspired fantasy village at the base of a Fuji-like mountain; and lastly, the Jungle Gym, a massive playground and maze overgrown with tall trees and vines.

 

Where do you want to go first?



Written by CoggerD on 02 October 2023

Pharaoh Land emptystar emptystar emptystar emptystar emptystar


As you leave the park entrance and head towards Pharaoh Land, the carefully-kept grass lining the sidewalks slowly give way to small streams filled with clear water and dotted with papyrus reeds, while the path itself changes from paved asphalt to a rough cobblestone. Outside of the streams, a vast desert—seemingly TOO vast to be held within the park—stretches toward the horizon, with date palms scattered across the area. The streams branch off and eventually join with a miniature river that flows into a delta, a strip of green among the sands. Dominating this delta is the massive pyramid you saw before, covered in smooth limestone and capped with what looks like pure gold; various rides, sales kiosks, and restaurants designed after palaces, temples and shrines fill the rest of the space, with the occasional obelisk completing the look. Where do you go from here?



Written by CoggerD on 04 October 2023

The pyramid emptystar emptystar emptystar emptystar emptystar


As you approach the massive monument, you begin to appreciate its sheer size; a feeling of smallness, of insignificance nearly overwhelms you. Upon reaching the entrance, you see no tour guide—instead, there is a sign in both Egyptian hieroglyphic and English that reads:

 


Traveler who enters here
Be careful where you tread!
Inside this monument of stone
Two choices lay ahead:
The leftward path, descending down
Into the deepest dark
Will draw you in, until you kneel
To Anubis' deathly bark.
The rightward path, though leading up
Towards the soaring blue,
Will cast you down among the beasts
If you don't answer true.
The choice is yours, O Traveler,
To choose your final fate,
Or turn back now, and try to flee
Before it is too late!

 

Something about the poem briefly gives you pause, but you steel your nerves and step forward into the pyramid. After passing through halls lit by torches and covered in exquisite carved decorations, you indeed find yourself at a fork in the path: to your left, a stairway that leads down further than the torchlight can reach, into darkness so black you can't see a thing; to your right, a smooth slope leading upward, with a Sphinx head on the top of the doorway and more torches lighting the way. Which path do you choose?



Written by CoggerD on 06 October 2023

The right passage emptystar emptystar emptystar emptystar emptystar


You'd rather not risk the stairway leading into the dark abyss; the brightly-lit gentle slope on your right seems a much safer bet. As you ascend, you see the walls dominated by carvings of humans... at first. The more you progress upward, however, the more the walls seem to display images of beasts with the head of a human and body of a lion. Eventually, you come to the top of the slope, and enter into a small chamber filled with torchlight; at the opposite end of the chamber is a heavy stone door with a golden sphinx bust on it. Before you can wonder how to open the door, a voice booms, seemingly from the sphinx:

 


I am the keeper of the way,
The guardian of this ancient gate.
Traveler, heed what I say
Or you will meet an altered fate.
Answer the riddle I will ask
And answer as well as you can
For if you fail this simple task,
Then no more will you walk as man!
The more there is, the less you see,
Squint all you like when within me.

 

What am I?

 

You take in the riddle for a moment, and wrack your brain to think of the answer. You know this one...
right?



Written by CoggerD on 14 October 2023

Fog emptystar emptystar emptystar emptystar emptystar


After a bit of thought, you curse under your breath—you've never been good at riddles. But you figure a guess is better than nothing, and so you shout the first thing that comes to mind: “Fog!” A few moments pass, and the eyes of the bust glow bright red as a voice booms:

 


Traveler, you speak untrue
And shall not pass beyond this door.
The price of failure is that you
Shall walk as human nevermore!

 

Before you can react, beams of light shoot out from the eyes of the bust and strike you square in the chest, knocking you to the floor. As you struggle to stand, you feel an odd sensation wash over your body, like pins and needles across your skin. You feel hot, burning up even; instinctively, you try to roll up your

 

sleeves... and see fur spreading across the backs of your hands and up your arms. You know, somehow, that the heat is from the fur spreading across the rest of your body. Then, as you struggle to stand, a jolt of pain knocks you down as you feel your muscles ripple and grow, and your bones shifting. The fur grows thicker still, and while it doesn't rise past your chin it merges with your hair and forms a thick mane. You feel your head pulled back, your hands and feet change form, and fangs erupt in your mouth. A pressure at the base of your spine builds and builds until a lion's tail bursts through the seat of your pants, and soon your shoes burst apart to reveal massive paws with razor-sharp claws, your hands quickly becoming similar in shape. Unable to stand, you lift up onto all fours, your head now aligned with your spine to allow for a four-legged gait; as the last of your clothes burst off of you from the sheer size and muscle growth, you feel the changes slow down. You have become a sphinx, a beast of the ancient world! You turn to the bust to beg for forgiveness and mercy, but its eyes glow again, and you find yourself captivated by the light, unable to look away as your mind begins to feel foggy. You forget what you were doing here... where are you? Who are you? Then, clarity: You are a sphinx, the guardian of this pyramid. It has always been your duty to guard this sacred place, and you cannot remember being anything else—nor could you imagine WANTING to be anything else. The door opens, allowing you entry into your home, where you will await to test any traveler that somehow passes the door.



Written by CoggerD on 18 October 2023


The end (for now)

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