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In a bit of a daze, you walk down the hill towards the village. Trying to look nonchalant, you stick your hands into a couple of pockets that you find in your skirt. In one of them, you find a crumpled bit of paper. You pull it out and uncrumple it. A street address is written on it.

 

Walking down into the village, you succeed in finding the address on the paper. It's a small white house, mostly nondescript. Walking up to the door, you knock. Nobody answers. The thought occurs to you that perhaps this is your house, but the door seems to be locked.

 

You check under the doormat, but no key is to be found. You're just about to give up and break a window when you feel something in...much as you hate to think about it, in your cleavage. Looking down at your chest, you find that you're wearing a small chain necklace with a key on it. You reach around the back of your head to unclasp it.

 

The key fits the lock, and you go in, shutting the door behind you. From the small coatroom, you make your way through the hall and into the kitchen. On the table is a note. Picking it up, you read.

 

Dear Player-At-My-Little-Game:
I, the person writing this note, am the creator of the costume house. As you may have guessed, I'm a reasonably powerful wizard. But this is all quite beside the point. You've taken your first new form, and I sincerely hope you're enjoying it. (If you aren't, I suggest you try to, as it will make your time in this form much easier, psychologically speaking. And should you find you like it enough, you could even forfeit the game and stay in your present form in this world forever.) You now must spend a Multiverse Standard Week (as noted earlier on, this is something closer to two Earth weeks) in your present form before moving on. To make this easier, lodgings suitable to your form have been and will continue to be provided. (Of course, "suitable lodgings" depends on both the anthropomorphism of your current form and the type of shelter standard in your new homeworld.

 

If you're in a non-anthropomorphic form, you'll be provided with a simple den matching the dwellings made by others of your new species. But if you're anthropomorphic, you'll have a homeworld-average house provided.)

 

You'll also be provided with a means of sustenance (reasonable hunting/foraging skills if non-anthropomorphic or placed in a primitive culture, a job if anthropomorphic.) What you do from there is up to you, but remember that you must make it out in 100 years (10,000 MSW weeks) if you wish to return to your own Earth.

 

When you finish reading the note, you sigh and look around. This will be your home for a couple Earth weeks. You have no idea what you're going to do.



Written by nothingsp on 25 July 2006


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