In a room
The sign reads
"Welcome all new travellers.
To continue you must go through a series of doors.
After going through you will pick a costume. You will then become a half- human and half that creature.
After a week(100 mins a hour,20 hrs a day,10 days a week) has passed you may morph and get another costume. To start of with you will only be able to become 40% human to 60% human.
If you put on a costume you will then become that creature, be teleported to it's home town and have to wait a week before being able to morph.
After 50 costumes you may change into one of your other costumes and become 30% to 70% human. When changing costumes you must wait at least an hour before you can change costumes again.
100 different species/gender costumes allows you to gender-morph and become 20% to 80% human
200 different species costumes allows you to combine costumes and become 10% to 90% human
400 different species costumes allows you to return to your world with no more morphing
And 800 different species costumes makes a polymorph and allows you to morph outside of this world.
Also if you have a costume like a centaur then the human part will always be human and is counted towards the human percentage.
Any gender/species transformation magic of yours can only change your gender(if you have at least 100 costumes) and the animal part to a different animal.
When you change into a different costume (that you already have) you may teleport to that species home town but you will have the week penalty where you have no costume changes.
If you die while wearing a costume you will be reborn at the local inn (or appropriate location ). If you have more then 100 costumes you will lose the costume you had when you died and go to an appropriate place for your next costume.
If you fail to make it out in 100 years(100 weeks in a year) one of your possible forms will be chosen and you will be permanently stuck in that form(apart from magic) until you die. Also there will be no possibility of going back to your world.
Also, one final note: should you take a female form and become pregnant, you won't be able to change your gender until the child is born, though the other aspects of your form may change (the child will change to match.) That is all, and good luck!
You realise that you have to do what the sign said to do and go through the doors and grab a costume.
Alternatively you could use the key system to determine the room
Written by Catprog on 11 February 2004
Water Creatures
You find yourself in what appears to be a glass room deep in the ocean.
The stairs are blocked by a force field.
You realise you have to go through one of the three dark blue doors numbed 1,2 & 3.
What door do you want?
Written by Catprog on 11 February 2004
Myth Water
You go through the door.
All of a sudden it slams shut and with no handle on this side it appears that you are stuck.
There are two more doors however and both of them have a sign on them saying
Costume room for Element: Water
Type: Myth
Gender: ????
So which door do you want
Written by Catprog on 01 January 1970
Female Myth Water
You go through the door.
All of a sudden it slams shut and with no handle on this side it appears that you are stuck.
There are five costumes in this room, all of them female, all of them are myth water creatures.<P/><small>
- A shell which you assume belongs to some giant tortoise. (thanks to Mr.Peaches) <span class="female"><li>Hippocampus</li></span>
Written by Catprog on 26 February 2004
Mermaid
You see a collection of items. As you walk towards them every other costume disappears.
- A tablet.
- A wig of blonde hair
- A padded seashell bra
- And a fish tail
Suddenly you here a large crack and look up to see water creeping in.
You swallow the tablet and try and speak but your voice has changed.
You put on the wig and it attaches itself to your head and you can't get it off.
You put on the bra and watch as your expanding<span class="male">new</span> breasts replace the padding.
The last thing you put on is the fish tail , when you put it on you feel your legs kind of melt and form into the tail.
By the time the water has finished rushing in the transformation is complete and you swim out into the ocean.
Written by on 28 March 2005
a distant figure
You stare at the distant figure curiously; who or what could it be? You beat your tail, and almost do a somersault.
With a giggle, you get yourself back under control: it looks like swimming with a tail isn’t as easy as it looks! More carefully now, you start swimming toward the distant figure; you can’t really make out its shape in the water, it seems almost to be shaped like a bell for a moment, but then its outline changes, and then again, making guessing impossible.
Still more curious, you swim faster to get closer, and it grows bigger before you, its outline blurring as you draw nearer. Confused, you come to a halt, idly flicking your tail to stay afloat in place, but the figure continues to get bigger; after a moment, you realize that it is coming toward you!
You start to turn away, then hesitate, not knowing what it is, but you look at it and you get a bad feeling from it.
You turn and start to swim away, beating your tail; you glance over your shoulder, but the figure still gains on you: now it has changed again, turning all black, and you see long tentacles stretching out of it toward you!
You swim as fast as you can away from it; ahead of you is a coral reef, rising up out of the sandy ocean bed; you swim toward that as fast as you can, hoping to find someplace to hide.
You dive down toward the nearest part of the reef; you see several dark holes almost like small caves; your heart pounds in your breast, your breath is ragged in your gills; you are growing tired, and you can feel the thing behind you drawing closer, its bow wave already reaching you.
Then before you, you see other mermaids! They are lounging on the rocks and corals, scattered about the reef before you.
“Help!” you cry. Please help me!”
The mermaids look up and see you and the creature chasing you; with a scream, they scatter, running every which way to get away from the creature.
Written by J-B-Hickock on 02 December 2014
Swim to a hole
But you can’t watch them go: you race toward the nearest dark hole, gasping for breath.
You make it! You dive into the narrow dark hole just ahead of your pursuer, but the hole is shallow, barely a few feet deep; you have to stop yourself to avoid hitting your head on the end of the hole, but before you can turn around, you feel a tentacle grab you by the tail.
“No!” you cry, scrabbling for a hold on the rough coral. “Let me go!”
But the tentacle’s grip on you is too strong; it pulls you out into the open water, and you finally get a good look at your captor: it is an octopus, a giant octopus, at least twelve feet long with thick muscular tentacles that it wraps around your body, pinning your arms to your sides; it swiftly changes color before your eyes, trying to blend into its surroundings; this must be why you couldn’t tell what it was before.
Now you struggle against its tight grip on you, but the tentacles only close tighter around you, making you gasp for breath. What will happen next?!!
Written by J-B-Hickock on 03 December 2014
Rescued
You moan helplessly as the giant octopus squeezes you; you gasp for breath, practically feeling your ribs start to creak.
The octopus brings you closer to it, holding you up, close to its tiny it: it stares at you for a moment, and you can almost feel it considering you. Then it lowers you down, down among its tentacle; you look up and see a giant snapping beak between the roots of the octopus' tentacles; it threshes the water as the tentacles bring you closer and closer to it: the octopus means to eat you!
"Help!" you scream, struggling uselessly against the octopus' hold; it draws you inexorably closer to its beak, until the sharp point is inches from your staring eyes.
You close your eyes, afraid to see the end, then the octopus shudders; something smelling terribly floats through the water, and its grip on you suddenly loosens.
You fight your way free from the limp tentacles, and look up to see a merman swimming over you, a long trident held clutched in his right long-fingered hand. He has bronzed skin stretched tight over a sculpted heavily-muscled torso, broad shoulders and long arms bulging with muscle, a short gray beard trimmed sloce covers his chin, and his long hair of the same color floats about his shoulders in long plaits with sea shells and bits of sea glass bound up in his hair. His lower half is a long and sinuous finned tail, covered in red scales that shimmer in the dim light.
Below him, the octopus is slowly sinking to the sea bed, its tentacle hanging limply beneath it, almost translucent blood pouring out through a gaping wound in its side.
"These deuced octopodes!" he curses. Perhaps it is only the sudden release of pressure from the loosening of the octopus' tentacles, but his voice seems oddly tinny to your ear, as if he were speaking through a cardboard tube. He grins at you. "Not any danger to you when Harmakles is about, eh, sea maiden?" he asks, grinning broadly, revealing a mouth full of shining white teeth. "What is your name?"
"Well, it's-" you begin.
"Never mind!" he interrupts you. "No time to lose!" He holds his hand out to you. "Come with me, sea maiden! We have a place to be!"
You stare at him, confused by the swift turn of events, uncertain; on the one hand, he did just save your life, and he is a very handsome merman, you feel a little shiver, staring at his muscled chest, remembering your earlier thought about finding a merman. On the other hand, there is a certain look in his eyes that- maybe it is only your imagination, but it looks somehow unwholesome to you.
Will you go with him, or not?
Written by J-B-Hickock on 04 December 2014